💲 Earning
Last updated
Last updated
Siege Battles (Scar Battle Rewards): All players can earn SCAR by winning battles, and opening chests.
Limited-Time Arena: By developing strong decks and achieving high ranks, players can steadily earn SCAR.
Export Feature: Players can mint cards or resource items as NFTs and sell them on open markets.
In-Game Marketplace: Listing cards or resource items in the game marketplace allows players to earn SCAR.
All players have the chance to win a jackpot chest or daily mini jackpots.
All players can participate in ScarQuest events to earn SCAR.
Higher ranked players win higher ranked prizes.
Casual Players: Can earn rewards by collecting resources, opening chests, and selling certain resources used to develop cards.
High-Level Players: Can trade developed powerful cards and compete in arena rankings. Achieving a higher rank increases your SCAR rewards and jackpot chances.
Investors: Players can lease land to others, earning extra resources when it's utilized. Land barriers can trade land, cards, resources, and related NFTs.
SCAR tokens are issued based on players' in-game spending and contributions (game revenue), ensuring controlled release into the market. With a capped supply of SCAR that can never be exceeded, this approach regulates currency circulation and prevents inflation.
The SCAR burning strategy will be refined as the in-game user base grows. For now, instead of burning tokens, our focus is on giving back to the players to support and reward their engagement.
Events like game nights with other communities, IRL meet-ups, and similar activities will provide opportunities for both new and existing users to earn SCAR.
Competitions motivate players to invest time and assets into developing units. Higher ranks in leaderboards enable players to earn more SCAR rewards consistently.
Quests will be designed for users to earn in-game items, NFTs, and SCAR. Additional quests will be introduced through partnerships and similar collaborations.